After many hours of this pleasure I then went on to create the UV tiles for the models. The UV tiles allow you to add detail to the model and save it out and an image file of the textures, displacement map, etc. But to get them to work well I have to put all the seams in the right places, again for all the components.
I did this for all the parts, and that was it for today, sorry but somedays it's just slow, and I did this all in one day.
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